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Archive for the ‘Digital Culture’ Category

Bill Domonkos and The Archive of Dreams

Thursday, July 14th, 2016

A still from Domonkos’ Beyond The Blue Horizonclick here, or on the image above, to view this short video.

The video work of Bill Domonkos is at once mysterious and sublime, mixing 1940s and 50s pop culture with 21st century surrealism. As Michael Hardy notes in The Boston Globe, “Spooky. Hypnotic. Lush. Witty. Sublime. The extraordinary films of San Francisco-based artist Bill Domonkos call up a descriptive vocabulary that never seems to capture the fluidity, the aesthetic metamorphoses, of the director’s vision.” That’s a fitting enough description for starters, but what Domonkos does with found footage and editorial techniques is truly remarkable, creating an entirely new world in which the unreal is real, and the most extraordinary images and juxtapositions seem entirely natural.

Of his work, Domonkos himself notes, “I view my work as a collision and recombination of ideas. My process unfolds gradually and spontaneously—using found materials such as archive film footage, photographs, and the internet. I experiment by combining, altering, editing and reassembling using digital technology, special effects and animation to create a new kind of experience. I am interested in the poetics of time and space—to renew and transform materials, experiences and ideas. The extraordinary thing about cinema is its ability to suggest the ineffable—it is this elusive, dreamlike quality that informs my work.”

A regular figure on the gallery circuit, one can thankfully see a great of Domonkos’ work on Vimeo, by clicking here, although a certain amount of discretion is advised, as some of his work can be quite dark indeed. In general, I favor his lighter, more accessible work, gently playful in some instances, slightly sinister in others. Most of the videos are in the two to three minute range, and his works covers a wide ranges of themes and approaches.

My favorites are such videos as Sisyphus, in which a nondescript executive in a 1950s elevator is suddenly illuminated with a celestial light from above, as a mysterious rock descends through the elevator shaft to cover his face, intercut with an elderly workman clambering up and down the interior of the building, inspecting the elevator’s exterior with a flashlight. There’s no real reason for any of the images here, which is entirely the point; these things just happen in Domonkos’ world, and that’s all there is to it.

Another favorite is Dinah Soar, in which a young woman is first seen putting on makeup with the aid of a rather unusual machine, and then drives a sports car with a distinctly odd gearshift around a race track, only to be pursued by a group of racing car drivers, even as her face, at first possessed of the flawless beauty of a fashion model, gradually changes into a smoking death’s head, while mechanical wind up toys parade across the screen with childish abandon. Again, the precise meaning of these images, as well as the syntactical structure that unites them, is absolutely left up to the viewer; Domonkos creates a world in which anything is possible.

But I think that of all of Domonkos’ work, I’m drawn to those films in which the past and the present gently collide, such as Beyond The Blue Horizon. In this brief video, a 1940s Soundie (a short, pre-MTV music video) by The Three Suns is transformed into a jam session between a human space helmeted organist / vocalist, singing the title song, while two Martian (or alien) sidemen accompany him on guitar and accordion, all of which is being recorded by an unobtrusive sound man in the rear of the shot.

Domonkos’ skill is such that the entire scene seems oddly realistic, even down to the three-second “cigarette burn” cue in the upper right hand corner of the frame as the video comes to an end. All in all, it’s a very unusual world indeed, a recombinant vision that in which the past and present meld together to create a world that is at once accessible, but which operates entirely according to its own lights – a peek into a modern day Twilight Zone of found footage and digital mastery.

Bill Domonkos’ videos are unique, bizarre and deeply surreal – check them on out Vimeo.

New Film – “Galaxie” (2016)

Wednesday, July 6th, 2016

I have a new film on Vimeo in HD – Galaxie - view it by clicking here, or on the image above.

“A trip through the galaxies of one’s imagination, for Eddie Constantine and Gregory Markopoulous. Sound: the signals picked up by the spaceship Voyager on its journey through the cosmos.” – Wheeler Winston Dixon

“We owe our existence to stars, because they make the atoms of which we are formed. So if you are romantic you can say we are literally starstuff. If you’re less romantic you can say we’re the nuclear waste from the fuel that makes stars shine. We’ve made so many advances in our understanding.

A few centuries ago, the pioneer navigators learnt the size and shape of our Earth, and the layout of the continents. We are now just learning the dimensions and ingredients of our entire cosmos, and can at last make some sense of our cosmic habitat.” — Sir Martin Rees, Astronomer Royal of Great Britain

Enjoy the view!

Gwendolyn Audrey Foster’s New Film “Not” (2016)

Monday, July 4th, 2016

Gwendolyn Audrey Foster has a new film, entitled Not (2016).

As she writes of the film, “many billions of years compressed into five minutes – Not is an eco-horror cine-poem about human beings – a brief-lived, relentlessly self-destructive invasive species who once roamed the earth. Many people think apocalypse is something in the future – something out of a sci-fi film involving CGI and cataclysmic events, but ever since I read Silent Spring by Rachel Carson, I understood that environmental destruction of the earth is already happening – apocalypse is well underway.

Environmental apocalypse is often visually unspectacular or invisible. Aside from the visuals of icebergs melting into the sea – it’s often mundane and dull. It is catastrophic – but it can be as boring and mechanically repetitive as the industrial machines of destruction you see working away in this film. There is something weirdly beautiful, haunting, and even lyrical about such machines – they are rich visual metaphors for larger ‘machines’ such as capitalism, patriarchy, etc.

Apocalyptic environmental destruction may be dull and monotonous – but it is all around us, from fracking to mountain top mining – to hoarding and hyper consumption. It is right before our eyes, yet many people are seemingly blind to it. Many do not believe in global warming, yet they cling to some wildly irrational ideas about the supposed coming apocalypse. Irrationality goes hand in hand with apocalyptic thinking. What we ‘are’ seems less important than what we are ‘not,’ in a sense.

Not is a poem that is as much about toxic relationships between humans – as it is a contemplation of our relentless destruction of the earth. The inevitably damaging consequences of our empathy deficient species? The reckless & mechanized destructive nature of end stage capitalism? A siren call to alert us all that Thanatos is destroying Eros? A cry for empathy from the earth itself?  Not is offered as a thought-provoking metonymic poem. The meaning is left entirely up to the spectator. I let my subconscious take over on this one.”

You can view Not by clicking here, or on the image above, on Vimeo in HD.

The VR “Dream Park”

Monday, July 4th, 2016

Ready or not, here comes the future of mass entertainment.

As Adi Robertson and Ben Popper write in The Verge, “my partner and I step through a portal and into a bright, vaguely Mayan temple. I pick up a torch to light the way, and we set off on our adventure: over the course of less than ten minutes, we find a hidden passage, escape from a huge serpent in an underground lake, climb hundreds of feet to a beautiful vista, and, after getting through a cramped hall full of spiders, fulfill a mystical prophecy about a fractured star.

Then we take off our headsets, and it all disappears. I’m standing on stage playing a game called The Curse of the Serpent’s Eye in The Void, an experience created by the Utah-based company of the same name that is one part virtual reality, one part video game, one part interactive theater, and one part haunted house. Its creators call it ‘hyper-reality’: a virtual experience overlaid onto physical space, creating impossible places that visitors can touch as well as see.

Instead of a torch, I’m carrying a wooden dowel studded with small, shiny balls. Instead of the hissing snake, I see what look like powerful fans. And instead of the straight golden walls, there’s a round and nearly featureless gray labyrinth, turning us in circles forever.

On July 1st, after months of running limited ‘beta testing,’ The Void is opening its first public attraction: a Ghostbusters-themed experience in New York City’s Times Square, located inside the Madame Tussaud’s wax museum. For $50, visitors can strap on a VR headset and a backpack computer fashioned into a Ghostbusters proton pack, pick up a matching gun-shaped plastic prop, and act out a cinematic fantasy in real life.

After opening a door into a small New York City apartment, they’re accosted by tiny pink poltergeists, then make their way into an elevator and out a 40th-story window. A flock of living stone gargoyles and one angry Victorian spirit later, everything seems fine… until a familiar marshmallow-shaped face appears in the window.

Ghostbusters: Dimension is short and linear, although there are supposedly hidden Easter eggs for visitors to find—it’s a walk-through three-person experience, not a vast virtual world. But as technological achievements go, it’s a stunningly intricate one.

Players can see full-body avatars of their companions thanks to tracking markers on the headset and gun, and they walk freely through a tremendous amount of space by VR standards. Haptic feedback simulates the feeling of getting hit by a thrown object or friendly proton pack fire, and mist accompanies the whooshing of a ghost.

We tried it, and it may blow your mind if you ever get a chance to try it too. Over the last four years, virtual reality has emerged as one of tech’s most exciting new sectors: Facebook, Google, Samsung, and Sony are all in the process of producing and marketing virtual reality hardware.

Most of those devices are are being sold directly to consumers; the experiences they offer—games, short films, and the like—are meant to be played at home, sitting in a chair or else tethered to a nearby PC and power supply.

But there’s an entirely separate category of virtual reality that won’t be possible at home. You’ll be able to walk freely, without tripping over wires. You’ll actually feel the heat of a fire on your face, and the weightlessness in your stomach during a fall off a skyscraper. These are the virtual reality experiences currently being built into arcades, attractions, and theme parks.

In February of this year, China’s Shanda Group announced it would invest $350 million in virtual reality and build a VR theme park built in collaboration with The Void. IMAX, the widescreen theater chain, is working with the Swedish game studio Starbreeze to bring ‘premium location-based virtual reality … to multiplexes, malls and other commercial destinations.’ And established amusement parks are layering virtual reality onto their existing rides—Six Flags is currently upgrading nine roller coasters into VR experiences this summer.

In one way, there’s something contradictory about driving all the way to a theme park to get into a virtual world. In another, ‘virtual reality’ seems like an arbitrary term to throw around, when theme parks already offer simulator rides and 4D theaters—does adding a headset fundamentally change the experience?

But if these attractions catch on, they could give people a new way to live out the fantasies that Disney, Warner Brothers, and other companies have used to build multi-billion dollar empires. And to companies like The Void, VR isn’t just a new technology. It’s the key to building another world.”

This is what’s happening, and that’s that – there’s really no arguing with it; not unlike the “Dream Palaces” in Charles Eric Maine’s novel Escapement, which I keep coming back to again and again. Soon these “dream parks” will pop up everywhere, and encourage people, even more, to live almost completely in a fantasy world. Comic book movies long ago took over the multiplex, and show no sign of easing their iron grip on the box-office; it seems that perpetual adolescence is now in control.

One wonders, absolutely idly, what someone like Ozu, Dreyer, Bresson or a more thoughtful director recent vintage might do with such technology, but it seems that the two mediums are incompatible. This is the future of theatrical exhibition; traditional “movies,” in 2-D, 3-D or Imax, are about to undergo a revolution.

This is just the opening salvo in what will be a complete transformation of the filmgoing experience; narrative films in which the viewer is a key participant. In ten years, contemporary cinemas will be as outmoded as silent films were in the late 1920s; you watch, this is coming on fast.

The VR future of “dream parks” is here and now.

An Essential 5 DVD Set: Pioneers of African-American Cinema

Saturday, April 30th, 2016

A restoration of these films has been a long time coming – get this set when it comes out in July.

This incredible collection – coming out shortly on DVD and Blu-ray, is a must for any serious library of American cinema, featuring some of the most historically vital works of America’s legendary first African-American filmmakers, and is the only comprehensive collection of its kind. There have been DVD releases of many of the individual films included here, but in cheap editions, without digital restoration, and now, finally, we can see them as they were meant to be seen.

Funded in part by a highly successful Kickstarter campaign, the packaged set includes no fewer than a dozen feature-length films and nearly twice as many shorts and rare fragments. Subject matter includes race issues that went unaddressed by Hollywood for decades. The directors include Oscar Micheaux, Spencer Williams, and many others whose films deserve a much wider audience.

Films in the collection include: Birthright (1938), The Blood of Jesus (1941), Body and Soul (1925), The Bronze Buckaroo (1939), By Right of Birth (fragment, 1921), Commandment Keeper Church, Beaufort, South Carolina (excerpt, 1940), The Darktown Revue (1931), Dirty Gertie from Harlem USA (1946), Eleven P.M. (1930), The Exile (1931), The Flying Ace (1926), God’s Stepchildren (1938), Heaven-Bound Traveler (1933), Hellbound Train (1930), Hot Biskits (1931), Mercy the Mummy Mumbled (1918), Regeneration (fragment, 1923), The Scar of Shame (1929), S.S. Jones Home Movies (1924-26), The Symbol of the Unconquered: A Story of the KKK (1920), Ten Minutes to Live (1932), Ten Nights in a Bar Room (1926), Two Knights of Vaudeville (1918), Veiled Aristocrats (1932), Verdict Not Guilty (1934), We Work Again (1937) and Within Our Gates (1920).

The set features musical scores (for the silent films) by Paul D. Miller (aka DJ Spooky), Max Roach, Samuel D. Waymon, the Mont Alto Motion Picture Orchestra, Donald Sosin, Makia Matsumura, Alloy Orchestra, Rob Gal, Andrew Simpson.

Bonus Features: Optional English Subtitles, 80-page booklet with essays and detailed film notes; Interviews with series curators Charles Musser and Jacqueline Stewart; Documentary on the restoration of the films; Documentary on the restoration efforts of the Library of Congress; Archival interview with actors Ethel and Lucia Moses (1978); Tyler Texas Black Film Collection promo film (with Ossie Davis, 1985) and more!

Although these films have been available for many decades – I’ve run them in my classes for a long time – the film prints were often battered and scratched, 16mm dupes that lacked the depth and quality of the original negatives. Here, these films have been lovingly restored in a collection that is an essential part of the history of the American cinema. This is the part of film history you’ve probably missed – and shouldn’t.

This is an amazing act of historical reclamation – a must have for everyone.

Complete Online Index – “A Short History of Film”

Thursday, April 28th, 2016

A scholar in Germany has created a complete online index to A Short History of Film, 2nd edition.

A scholar in Germany has compiled a complete list of all the films mentioned in A Short History of Film, 2nd edition (Rutgers University Press, 2013), written by Gwendolyn Audrey Foster and myself, with images of either the poster, or the DVD for each film, complete with links to reviews, purchase points, and other information on the film – as well as lots of opinions, of course – which seems like rather an amazing undertaking.

All told, the list covers more than 2,000 films, and runs to 21 webpages in the list, and can serve as a very useful way to access the films discussed in the volume. So if you’re reading A Short History of Film, 2nd edition, or using it for a class, and would like detail on access to some of the many films mentioned – the images here show just a few of the many titles covered in the volume – just consult this list, click on the title, and see what’s available.

A very useful guide – many thanks to the person who did so much work on this.

TCM and Criterion Team Up To Stream Films

Tuesday, April 26th, 2016

Turner Classic Movies and Criterion are teaming up with FilmStruck – a new film streaming service.

As Todd Spangler reports in Variety,Turner this fall will launch its first over-the-top subscription-video service, FilmStruck, marking another move by the TV programmer to extend its business into the digital realm.

FilmStruck, designed for film buffs with a rotating selection of more than 1,000 art-house and indie titles, is being developed and managed by Turner Classic Movies in collaboration with the Criterion Collection.

Movies on the ad-free service are set to include Seven Samurai, A Hard Day’s Night, A Room With A View, Blood Simple, My Life As A Dog, Mad Max, Breaker Morant and The Player. Turner is still determining pricing for FilmStruck, but it will be ‘competitively priced to other streaming movie services,’ says a rep.

FilmStruck will be the new exclusive streaming home for the Criterion Collection, which will include the Criterion Channel, a new premium service programmed and curated by the Criterion team. Previously, Hulu has had exclusive streaming rights to Criterion’s library since 2011.

The FilmStruck library will carry films from indie studios including Janus Films, Flicker Alley, Icarus, Kino, Milestone and Zeitgeist, along with movies from Warner Bros. and other major studios. The service will be similar to TCM’s cable programming, offering bonus content and commentary for various films.

The film selections will include rotating access to more than 1,000 titles from the Janus Films library, many of which are unavailable on DVD or elsewhere, according to Criterion Collection president Peter Becker. Turner CEO John Martin said last month that the company was prepping the launch of at least two OTT video services in 2016.”

So this is the new home for Criterion on-demand; let’s hope it works out.

New Article – Slaves of Vision: The Oculus Rift

Thursday, April 7th, 2016

I have just published a new article on the advent of the VR device, the Oculus Rift.

As I note in the article, the “Oculus Rift [VR headset] is a completely immersive experience, blocking out anything but the fantasy world that it provides for the viewer. There’s no one else in this Oculus world except for the game player, and the digital characters conjured up by the game makers – the rest of the real world has been effectively shut out. Thus, it doesn’t matter where you are in a genuine physical sense with Oculus Rift – you’re no longer part of actual existence, having traded it in for a fantasy world.

While it’s a predictable step in the evolution of digital technology – indeed, even in the evolution of cinema, was has sought to be an immersive and overwhelming medium since its first inception – I view a world in which a significant portion of the population are living in an alternative universe rather than contributing to the real one with some alarm.

It may be that life in 21st century, with its endless procession of terrorism, wars, famine, and ecological collapse is too much for the human mind to handle, and escape is the only option. The damage that we have done to the planet since 1950 is more than all the previous centuries of human existence combined, and in such an uncertain world, the urge to ‘check out’ is certainly understandable.

But, of course, it’s one more step in the direction of total human compartmentalization, something that started, arguably, with radio – so people didn’t have to go out to see performances of plays, operas, or symphonies or jazz bands – but reached its early apotheosis with the invention of television, which significantly cut down on human interaction on a local scale, as people could sit at home at and watch images that moved in their living room rather than trekking out to the local theater.

The web has only intensified this, as we spend more and more hours transfixed in front of our computer screens, whether through necessity as part of employment, or paradoxically, seeking escape from the everyday world. For the 21st century, it’s total immersion – and thus total escape from the real world – that really draws the spectator. Yes, VR is absolutely going to be addictive, and the proof is already right in front of us. What will happen when a large portion of society, increasing exponentially daily, is ‘tuned out’ from reality? We’ll have to wait and see – but I don’t think we’ll have to wait that long.”

Charles Eric Maine’s novel Escapement is my jumping off point here – required reading for the VR era.

Video Essay: What is Neorealism?

Saturday, April 2nd, 2016

Here is a brilliant video essay by the filmmaker / critic :: kogonada on two versions of one film.

When director Vittorio De Sica, above, was hired by David O. Selznick (the “O”, he admitted, stood for nothing, being entirely his own invention to make his name sound more prestigious – or so he imagined) to direct a film starring Selznick’s wife, Jennifer Jones, and the American actor Montgomery Clift, a clash of visions was almost inevitable, given Selznick’s well known penchant for interfering with a director’s work (as was the case with Alfred Hitchcock, who got around the problem by shooting precisely what he needed for a film, and no more, starting with his first film for Selznick, Rebecca [1940]), which reached manic levels as Selznick’s career as a producer deteriorated.

As :: kogonada writes in his introduction to this brilliant examination of the film Terminal Station aka Indiscretion of American Wife, “what rival visions would emerge if you pitted the director of The Bicycle Thieves against the producer of Gone with the Wind on the same movie material? History can tell us . . . every cut is a form of judgment, whether it takes place on the set or in the editing room. A cut reveals what matters and what doesn’t. It delineates the essential from the non-essential. To examine the cuts of a filmmaker is to uncover an approach to cinema.

The happenstance of Vittorio De Sica’s Terminal Station and David O. Selznick’s Indiscretion of an American Wife offers a rare opportunity to compare two cuts of the same film from a leading figure of neorealism and a leading figure of Hollywood. If neorealism exists, it is in contrast to the dominant approach to moviemaking, shaped and exemplified by Hollywood. In comparing Terminal Station to Indiscretion of an American Wife, we must ask, ‘what difference does a cut make?’”

For those not familiar with the saga of the making – and unmaking – of this film, Wikipedia offers this brief, sad summary: “Terminal Station (Italian: Stazione Termini) is a 1953 film by Italian director Vittorio De Sica. It tells the story of the love affair between an Italian man and an American woman. The film was entered into the 1953 Cannes Film Festival. The film is based on the story Stazione Termini by Cesare Zavattini. Truman Capote was credited with writing the entire screenplay, but later claimed to have written only two scenes.

The film was an international co-production between De Sica’s own company and the Hollywood producer David O. Selznick, who commissioned it as a vehicle for his wife, Jennifer Jones. The production of the film was troubled from the very beginning. Carson McCullers was originally chosen to write the screenplay, but Selznick fired her and replaced her with a series of writers, including Paul Gallico, Alberto Moravia and Capote. Disagreements ensued between De Sica and Selznick, and during production, Selznick would write 40- and 50-page letters to his director every day, although De Sica spoke no English. After agreeing to everything, De Sica has said, he simply did things his way.

Montgomery Clift sided with De Sica in his disputes with Selznick, claiming that Selznick wanted the movie to look like a slick little love story, while De Sica wanted to depict a ruined romance . . . The original release of the film ran 89 minutes, but it was later re-edited by Selznick down to 64 minutes and re-released as Indiscretion of an American Wife (and as Indiscretion in the UK). Clift declared that he hated the picture and denounced it as ‘a big fat failure.’ Critics of the day agreed, giving it universally bad reviews. The two versions have been released together on DVD by The Criterion Collection.”

Taking advantage of the existence of these two highly different and in a sense competing versions of the film, :: kogonada has created a side-by-side comparison of the two edits of the film, showing how Selznick simplified and “dumbed down” the American cut, while De Sica left more to the audience’s imagination, rather than spelling everything out as Selznick insisted. De Sica’s original version, though not his best work, is clearly a much more resonant film; Selznick’s edit, chopped down to a minimal 64 minutes, accomplishes nothing less than the destruction of De Sica’s film – but now we can see the original version, and the recut – and what a difference there is between them!

This is a fascinating experiment – and demonstrates why Hollywood films are so often deeply unsatisfying.

Christophe Folschette on Visual Listening

Sunday, March 27th, 2016

Christophe Folschette of Talkwalker has some interesting thoughts on the way we process images.

As Folschette told Richard Sunley in the journal Social Media News, “visual listening is like social listening but for visual content. Up until now, social listening has mainly focused on text content like the text of tweets or the text of a blog post. Visual listening goes one step further and allows you to track logos within images and photos posted on social networks and online. From here, you can apply all sorts of advanced analytics to understand how a post spreads across the web, which images are trending at the moment, the top influencers posting photos of your products and much much more.

Over recent years the use of visual content – that’s photos and images – has exploded on all social networks and across online media channels. Reports suggest that almost two-thirds of all content posted on social channels includes an image. When you think that on Twitter alone, people are sending around half a billion tweets every day, that’s an enormous amount of visuals that audiences are consuming. Studies have also shown that the human brain processes images 60,000 times faster than text which gives some indication as to why this type of content appeals to us so much.”

Folschette is concentrating on marketing here, but the same theory applies to the way we process images in art, or the visuals we see on the many screens we view everyday, as well as in daily  existence. Just one frame of film or video contains a multitude of information that has to be decoded if one if going to arrive at any reasonable approximation of the what that image really conveys.

This is why analytical viewing is such an essential part of film and video studies – more so today than ever – because the images we are confronted with are often so resolutely commercial, and we need to understand how they are trying to manipulate us. In short, we can’t be passive in the face of the images that inundate us – we have to strive to understand them. Otherwise, we’re simply letting these images enter our consciousness without thought – as Jean-Luc Godard famously observed, “it’s not a just image – it’s just an image.” An image we should seek – always – to understand.

Something to think about as you see more and more images – all carefully constructed – everyday.

About the Author

Headshot of Wheeler Winston Dixon Wheeler Winston Dixon, Ryan Professor of Film Studies at the University of Nebraska-Lincoln, is an internationally recognized scholar and writer of film history, theory and criticism. He is the author of thirty books and more than 100 articles on film, and appears regularly in national media outlets discussing film and culture trends. Frame by Frame is a collection of his thoughts on a number of those topics. All comments by Dixon on this blog are his own opinions.

In The National News

Wheeler Winston Dixon has been quoted by Fast Company, The New Yorker, The New York Times, the BBC, CNN, The Christian Science Monitor, US News and World Report, The Boston Globe, Entertainment Weekly, The Los Angeles Times, NPR, The PBS Newshour, USA Today and other national media outlets on digital cinema, film and related topics - see the UNL newsroom at http://news.unl.edu/news-releases/1/ for more details.

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