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Archive for the ‘Digital Cinema’ Category

New Book Series: “Quick Takes: Movies and Popular Culture”

Tuesday, February 21st, 2017

Gwendolyn Audrey Foster and Wheeler Winston Dixon announce their new book series.

Gwendolyn Audrey Foster and Wheeler Winston Dixon are proud to announce the publication of the first two volumes in their new book series Quick Takes: Movies and Popular Culture from Rutgers University Press – Disney Culture by John Wills, and Zombie Cinema by Ian Olney.

Disney Culture explores the Walt Disney Company, which has grown into a diversified global media giant. But is it still possible to identify a coherent Disney ethos? Examining everything from theme parks to merchandising to animation to live-action films, Disney Culture proposes that they all follow a core corporate philosophy dating back to the 1920s.

Zombie Cinema notes that the living dead have been lurking in popular culture since the 1930s, but they are now ubiquitous. Presenting a historical overview of zombies in film and on television, Zombie Cinema also explores this globalized phenomenon, examining why the dead have captured the imagination of twenty-first-century audiences worldwide.

Early reviews are excellent: Blair Davis, author of Movie Comics: Page to Screen/Screen to Page writes that in Disney Culture, “Wills makes a strong contribution to both the fields of media studies as well as Disney scholarship with this concise, well written and thoroughly engaging overview of how the cultural, artistic, and economic factors surrounding the Disney corporation intersect.”

Janet Wasko, author of Understanding Disney: The Manufacture of Fantasy adds that “Disney Culture is a notable addition to the growing critical work on Disney and its cultural significance. Wills skillfully dissects the Disney ethos and even challenges the multimedia giant to ‘mean something beyond merchandise’ in the twenty-first century.”

Of Zombie Cinema, Stephen Prince, author of Digital Visual Effects in Cinema: The Seduction of Reality writes,”Zombie Cinema is a brisk, informative read that gives us a zesty tour through an amazingly prolific and popular contemporary film cycle. He’s clearly done his homework in excavating – or disinterring, as the case may be – zombie movies from disparate cultural and historical contexts.”

Rick Worland, author of The Horror Film: An Introduction notes that “what the vampire was to the 1980s and 90s, the zombie has become for early twenty-first century audiences, the monster of choice, spreading through a multitude of media texts. [In Zombie Cinema] Ian Olney organizes the history of the zombie in popular culture from Haitian voodoo practice to the present, providing clear analysis of its evolution and development. Theoretically informed, the writing is engaging and accessible throughout.”

New African Cinema by Valérie K. Orlando, and Digital Music Videos by Steven Shaviro are forthcoming soon.

Click here for more information on the new series.

Recent Video: Time’s Up!

Saturday, February 18th, 2017

Recently, I have been making a number of recombinant videos; click here to see Time’s Up!

I’ve been making films and videos since 1966, and my work has been screened at The Museum of Modern Art, The Whitney Museum of American Art, Anthology Film Archives, The Microscope Gallery, The British Film Institute, The Jewish Museum, The Millennium Film Workshop, The San Francisco Cinématheque, The New Arts Lab, The Collective for Living Cinema, The Kitchen Center for Experimental Art, The Filmmakers Cinématheque, Film Forum, The Amos Eno Gallery, Sla 307 Art Space, The Gallery of Modern Art, The Oberhausen Film Festival and at numerous universities and film societies throughout the world.

In 2003, I was honored with a retrospective of my films at The Museum of Modern Art, and my films from 1966 to 1994 were acquired for the permanent collection of the Museum, in both print and original format. However, as film became ever more expensive in the 1980s and 1990s, I turned more towards writing and critical work, but suddenly, I was drawn again to making films. Now, with the advent of digital HD video, and the ease of video distribution on Vimeo, I’m working again, creating new films, with screenings in New York this past November, 2016, and more to come in the future.

As someone who is fascinated with pop culture, many of my films use footage and soundtracks that are in the public domain, or released under a creative commons license, and are made entirely from recycled, repurposed and refashioned images and sounds. Time’s Up! is a good example of the style of video production. The other interesting point for me is that I’m reaching more viewers through Vimeo than in all my museum screenings put together; as I observed to a friend of mine who is also a video and film artist, Vimeo is now the new “cinematheque” for experimental work.

When my film Serial Metaphysics was screened at The Whitney Museum of American Art, Bruce Rubin, then Associate Curator film and video programming for the museum, wrote in part that “Dixon is a masterful film editor. His sensitivity to the movement within the frame and of the camera itself allows for a fluidity in his editing that is exuberant and refreshing. He is skillful not only in manipulating the flow of images but the flow of ideas as well.” So take a look at this brief film – which runs about two minutes in all -

and then if the mood strikes you, click here to go to my Vimeo site.

Jean-Luc Godard’s First Film – Une Femme Coquette (1955)

Friday, February 17th, 2017

See Godard’s first film, shot in 1955 – with English subtitles! Click here, or on the image above!!

As Ignatiy Vishnevetsky writes on The AV Club Website, “Une Femme Coquette may not sound like anything special—a 9-minute no-budget short film, shot on a borrowed 16mm camera by a 24-year-old amateur with no formal film school training. But the short . . .  has for decades been a sought-after item for art-house buffs and rare movie fiends.

Filmed in Geneva, Switzerland, in 1955, it was the first attempt at a narrative film by the iconic French New Wave director Jean-Luc Godard—a pivotal figure in the evolution of movie style, who would make his feature debut just five years later, with the hugely influential and perennially cool Breathless.

Never distributed, Une Femme Coquette has had less than half a dozen public screenings since the 1960s; we were able to track down the only known 16mm print to a national film archive in Europe, where it was being stored unlisted for a private owner, to be loaned out only with the personal permission of Jean-Luc Godard himself.

This makes it the holy grail of the game-changing New Wave era—a film so rare that it has often been listed as lost by biographies and film history books. And it might as well have been. No other surviving narrative film by a major, big-name director has been as difficult to see—until now.

Earlier this week, a copy of Une Femme Coquette surfaced on the digital back channels frequented by obscure movie enthusiasts. An enterprising user named David Heslin has uploaded this rarity of rarities to YouTube, complete with English subtitles.

Credited to ‘Hans Lucas,’ a German pseudonym that the Franco-Swiss Godard would sometimes employ during his brief career as a film critic, Une Femme Coquette was the budding director’s modern update of a Guy De Maupassant short story called ‘The Signal.’

Godard—who makes a cameo around the 2-minute mark, wearing his famous prescription sunglasses—would readapt the story as an Ingmar Bergman parody for the film-within-the-film portion of his 1966 feature Masculin Féminin.

While nothing is known about Une Femme Coquette’s lead actress, Maria Lysandre, the man on the park bench is played by Roland Tolmatchoff (credited as ‘Roland Tolma’), a cinephile and car dealer with whom Godard maintained a friendship for years, and who loaned many of the convertibles memorably featured in the director’s 1960s films.”

An amazing discovery – click here and see for yourself!

New Article: “Service Providers” : Genre Cinema in the 21st Century

Wednesday, February 15th, 2017

I’ve just published a new article in QRFV on 21st century genre filmmaking.

As I write in the article, Harrison Ford in 2013 noted that “‘I think the success of Comic-Con is based on the partnership between the fans and the service providers, the entities—I won’t necessarily call them filmmakers —that supply the film product that supports their particular interest, whether it’s vampires or science-fiction fantasies of Transformers or whatever is going on . . .’

When Harrison Ford made these comments to Adam Sternbergh, a reporter for The New York Times, no particular controversy ensued. Ford was simply stating a fact: Directors today, most of whom work within rigid genre formats, are indeed little more than ’service providers,’ who create long, loud, open-ended and ultimately unsatisfying “epic” films for an ever more indiscriminate audience.

Yet, it’s really not the fault of the viewers who flock to see the endless interactions of Star Wars, Harry Potter, Star Trek and other franchise films; they simply don’t know any better. There is nothing else on offer at the multiplex, and with everything online — behind a pay wall, usually with a subscription attached —any impulse to be adventurous in one’s viewing habits died long ago. It’s like McDonald’s: It is what it is, nothing more or less, and it’s reliably available, and always the same.

As Derek Thompson wrote in 2014, ‘The reason why Hollywood makes so many boring superhero movies [is because] studios were better at making great movies when they were worse at figuring out what we wanted to see,’ adding that ‘Hollywood has become sensational at predicting what its audiences want to see. And, ironically, for that very reason, it’s become better at making relentlessly average movies …

In 1950, movies were the third-largest retail business in America, after grocery stores and cars …Watching films approached the ubiquity of a bodily function: Every week, 90 million Americans—60 percent of the country—went to the cinema, creating an audience share that’s bigger than today’s Super Bowl.

The six major studios (MGM, Warner Bros., Paramount, Twentieth Century-Fox, and RKO) could basically do whatever they wanted and be sure to make money. Owning their own theater chains (which accounted for half their total revenue), they controlled the means and distribution of a product that was as essential to mid-century life as grilled chicken. Surprise, surprise: Virtually all their films made money.’” Not so today.


New Video: Jacket

Saturday, February 4th, 2017

I have a new video in collaboration with artist Klaus Hausmann: click here, or above, to see it.

This is the sort of collaboration that could only happen in the digital era; Hausmann lives in Germany, and posted an 11 second version of this video on a video sharing website I sometimes visit. I expanded on the existing video, added the track, and voila – a collaboration that crosses borders, space and time with impunity.

As I wrote in the brief description for the video, “is it a jacket, or a straitjacket – it’s hard to tell.” Hausmann’s struggle to get the jacket on in the proper fashion – aided and sometimes thwarted by stop motion videography – is a metaphor for the knotty situations we sometimes find ourselves in, and triumph anyway.

If you like Jacket, check out some of my other videos by clicking here.

Pioneering Video Artist Lillian Schwartz

Sunday, January 29th, 2017

Lillian Schwartz is a pioneering video artist, who is only now getting the attention she deserves.

As Wikipedia notes, “Lillian Schwartz (born 1927) is a 20th-century American artist considered a pioneer of computer-mediated art and one of the first artists notable for basing almost her entire oeuvre on computational media. Many of her ground-breaking projects were done in the 1960s and 1970s, well before the desktop computer revolution made computer hardware and software widely available to artists . . .

As a young girl during the Great Depression, Schwartz experimented with slate, mud, sticks, and chalk as free materials for making art. She studied to become a nurse under a World War II education program and later on found her training in anatomy, biology, and the use of plaster valuable in making art. Stationed in Japan during the postwar occupation in an area between Hiroshima and Nagasaki, she contracted polio, which paralyzed her for a time. As part of her rehabilitation, she studied calligraphy with the artist Tshiro . . .

By 1966, Schwartz had begun working with light boxes and mechanical devices like pumps, and she became a member of the Experiments in Art and Technology (E.A.T.) group that brought together artists and engineers as collaborators. In 1968 her kinetic sculpture Proxima Centauri was included in the important early show of machine art at the Museum of Modern Art in Manhattan, entitled ‘The Machine as Seen at the End of the Mechanical Age’ . . .

Schwartz was brought into Bell Labs in 1968 by Leon Harmon. While there, she worked with engineers John Vollaro and others, including extensive collaboration with Ken Knowlton, a software engineer and computer artist who had also had work in the 1968 Museum of Modern Art show. She began making paintings and films with a combination of hand painting, digital collaging, computer and other image processing, and optical post-processing . . .

Schwartz used the works of Leonardo da Vinci extensively in experiments with computers. One notable work she created is Mona/Leo, for which she compared the image of a Leonardo da Vinci self-portrait with the Mona Lisa, matching the two faces feature by feature to show their underlying structural similarity. Specifically, she replaced the right side of the Mona Lisa with the flipped left side of a red chalk self-portrait of Leonardo.

Superimposed lines drawn on the image showing the close alignments of the bottom of the eye, eyebrow, nose and chin prompted her to argue that the Mona Lisa is in part a cryptic self-portrait of the artist. In further experiments along these lines, she removed the gray tones in Leonardo da Vinci’s self-portrait and superimposed the Mona Lisa eye over it.

Schwartz has been called a pioneer in ‘establishing computers as a valid and fruitful artistic medium’ by physicist and Nobel laureate Arno Penzias and a trailblazer and virtuoso by the philosopher-artist Timothy Binkley.Her films have been included in the Venice Biennale and the Cannes Film Festival, among many others, and have received numerous awards. Among these is an Academy Award (with Ed Emshwiller) in 1980 for special effects on the film The Lathe of Heaven. In the 1980s, a computer-generated TV spot that she created for the newly renovated Museum of Modern Art in New York won an Emmy Award.

Schwartz’s artworks have been exhibited at the Museum of Modern Art (New York), the Metropolitan Museum of Art, the Whitney Museum of American Art, the Moderna Museet (Stockholm), Centre Beauborg (Paris), Stedlijk Museum of Art (Amsterdam), the Grand Palais Museum (Paris), and at numerous galleries and festivals worldwide.

Schwartz has been a visiting member of the Computer Science Department at the University of Maryland; an adjunct professor at the Kean College, Fine Arts Department; an adjunct professor at Rutgers University’s Visual Arts Department; an adjunct professor at the Psychology Department of the School of Arts and Sciences, New York University; and a Member of the Graduate Faculty of The School of Visual Arts, NYC. She has also been an Artist in Residence at Channel 13, WNET, New York. She has been a fellow of the World Academy of Science and Art since 1988.”

This is just a brief overview of Schwartz’s work as an artist; still very active with a gallery show at the prestigious Capri Gallery in Germany running through the end of March, 2017 (click here for full details), she is also the subject of an excellent short documentary on her life and work, which can be found by clicking here, made just before her 87th birthday. Direct, unpretentious, and absolutely determined, Schwartz has too long labored in the shadows of the art world, when her prodigious accomplishments clearly place her in the absolute vanguard of computer and video art.

I thank Gwendolyn Audrey Foster for introducing me to Schwartz’s work; see more by clicking here.

American International Pictures and Teen Films

Friday, January 27th, 2017

High School Caesar was one of the many AIP teen films of the 1950s – with a neat twist.

High School Caesar – a great title, by the way – was one of the many teen exploitation films released through American International Pictures in the mid to late 1950s, and represented the first time that a film production company directly targeted a teenage audience.

While the majors dithered and tried to return to the past, AIP – headed by co-founders James H. Nicholson and Samuel Z. Arkoff – stepped in to fill the gap the studios wouldn’t; films aimed at teenagers, which were as up to date as could possibly be.

In many ways, AIP changed the film business entirely in its most influential period from roughly 1955 through 1967, working closely with house director Roger Corman, who directed most of AIP’s output. But AIP also did a brisk business in “pick up” films, which were made by smaller companies and then distributed through AIP. High School Caesar belongs in the latter category.

Shot in Chillicothe, Missouri by the small company Marathon Productions, and directed by O’Dale Ireland, the film stars smooth-talking, baby faced John Ashley as Matt Stevens, who, unbeknownst to the teachers and principal at the local high school, runs a protection racket and other assorted graft schemes, terrorizing the students with impunity.

Made in a few weeks for roughly $100,000, the film was shot on actual locations, featured local residents in bit parts, and represents a kind of home-brew egalitarian filmmaking from an era in which anyone with a minimal budget and a good idea could get a theatrical release for their film – impossible today.

And if you can lift a great plot from William Shakespeare while keeping things contemporary – hey, why not? It also worked because the film spoke directly to its intended audience – not down to it. In general, AIP flourished because:

*AIP realized that no one was making films teenagers really wanted to see. AIP churned out one teen film after another, in a variety of genres, from horror to comedy to science-fiction to musicals, usually shot in a week, in black and white, on budgets in the $100,000 range – no more.

*AIP realized the importance of advertising, and would often spend more on promoting a film than actually making it. In addition to garish posters and “sensational” trailers, AIP’s sales staff would speak directly to teenagers, theater owners, and keep up on the latest trends, to deliver product that would find a ready audience.

*AIP invented saturation booking. Saturation booking, which has now become the standard for major film releases, opens a film everywhere at once so that it makes as much money up front as possible, before negative word of mouth sets in.

*AIP realized they had to control both halves of the double-bill. From the 1930s though the end of the 1970s, movies usually weren’t “stand alone” releases as they are today. Films were paired in a double bill, with an “A” on the top half, and a “B” or re-released film as the second part of the program. The second feature was often rented for a flat rate, rather than a percentage of the box office, so –

*AIP made double-bill combo pictures and sold them only as a double-bill, thus retaining all the box-office revenue, rather than splitting the box office receipts with another, larger company.

*AIP made their films available to drive-ins and distributors on a much more favorable financial basis. Where the majors would often insist on a 90/10 split of box office revenues for the first week of a film – which is why concession stand prices are so high – AIP would deal directly with theater chains and drive-ins (then a major factor in distribution) on a 50/50 basis, thus undercutting the majors.

*And finally, and amazingly, AIP was the first company to realize that summer was a great time to release a film. Until AIP came along, the majors thought that in the summer, everyone was on vacation, and didn’t want to see any movies until the Fall and/or Winter. AIP immediately swept in with summertime double-bills that caught teen audience attention, and pretty much created the summer movie season as we know it today.

So, back to High School Caesar. The film was a solid hit when released by AIP, and director O’Dale Ireland made a few other films, but nothing with as much box-office impact, a film that even spawned a hit single with the same title. But the residents of Chillicothe, where the film premiered at the local theater to record crowds, never forgot the film – which is run on TCM from time to time – or the impact it had on the community.

So in 2014, the local high school drama group decided rather than staging a traditional play for the year, they would do a video remake of High School Caesar, using a completely non-professional cast. Shot in a matter of weeks, with many of the local residents from the original film returning to the cast – now as mothers, fathers, grandfathers and grandmothers, in supporting roles – the new version was warmly received by the community. You can read the whole story of the 2014 remake by clicking here.

A remake of a local “classic” – a fitting tribute to the film, and to AIP.

Glenn Kenny: “Is Watching a Movie on a Phone Really So Bad?”

Sunday, January 15th, 2017

Glenn Kenny of The New York Times has an interesting take on cellphone film viewing.

As he writes, “‘People who watch movies on phones (especially if they think they can leave valid critical comments on imdb) should be shot,” the critic Anne Billson declared on Twitter in mid-December. I quote her not to scold her, or to hold her to her word, but to underscore that passions in the format-platform controversies run high.

I’ve already cited, in my first installment of this column, David Lynch’s condemnation — more than a decade old — of The Very Idea of Watching a Movie on a Phone. Over the century-plus of cinema, new ways of watching movies have made film folk antsy. In a sense, it’s the one thing that the money guys and the creatives have fretted over in more or less equal measure. Steven Spielberg was initially wary of having his works put on home video, grumbling about movie theaters being sacred spaces and such.

Martin Scorsese had more optimism, writing in 1989: ‘[H]aving instant access to movies, being able to pick something up and show it at the drop of a hat, is great.’ Much of the work of his nonprofit restoration and preservation concern the Film Foundation is made available on home video, with high-definition formats preferred.

Still, smartphone movie-watching is for many a kind of line in the sand, albeit one that streaming services are obliged to ignore. The whole point of a streaming service is that it makes content available to watch on a panoply of devices, from a big-screen display to a tablet or Nook or Kindle or Galaxy or iPhone. I recently got my first iPhone, largely to put a bunch of streaming services on it (also because I was getting sick of everybody asking me ‘Why do you still have a BlackBerry?’), and dove in.

I thought it would be interesting to watch some 100-year-old Charlie Chaplin pictures on the device. After all, when Chaplin was making his shorts for Keystone and Essanay in the early 20th century, they were not necessarily projected in the cathedrals Mr. Spielberg once spoke of but in intimate, barely appointed nickelodeon theaters and in shortened versions made for penny-in-the-slot single-viewer Mutoscope machines . . .

The Criterion Channel, a part of the new streaming service FilmStruck, offers Chaplin shorts in batches, each a feature-length compilation from a particular period, and nicely restored. They look great on an iPhone — their black-and-white and sometimes sepia tones are nice and crisp, and the action is more than coherent. At 14 or so minutes a short, they’re well-suited to the contracted attention span that holding an iPhone in one’s hand tends to encourage.”

It’s an interesting hypothesis, but I have to disagree, simply quoting the director Roy Ward Baker, who summed up the issue for me, and I think for many others, when he told me in an interview at his London home late one afternoon, shortly before his death, that “one can inspect a film on DVD, but you can’t experience it.” Baker, of course, directed the best movie about the Titanic disaster, A Night to Remember (1958), and had just come from a theatrical screening of the film, as part of a retrospective of his work.

“It just hit me with such impact” he told me. “I’ve seen it many times on television, and thought to myself, ‘that’s a good movie,’ but it didn’t really hit me with same impact as when I first made it until I saw it again in its proper aspect ratio, on a large screen, with an appreciative audience [another thing - and not a small matter either - that's missing with the cellphone experience].” Of course, our conversation took place long before the advent of the cellphone and video streaming, but the basic concept is still the same – small screen vs. the real thing.

Want a quick viewing of a film? By all means, use a cellphone or whatever else is handy. Want to really see the film? There’s only one way; in a proper theatrical setting, with an audience, in the proper aspect ratio, on a big screen – the format that the movies were designed for. Thomas Edison, as Kenny points out elsewhere in his article, was against theatrical motion picture projection, but since the inception of the cinema, films have been made to be screened in large, theatrical format.

On a cellphone, you’re just getting a fraction of the actual experience.

The HearteartH 2016 International Videoart Project

Friday, January 13th, 2017

Here’s a great chance to see some bleeding edge video art- work you can’t see anyplace else.

Gwendolyn Audrey Foster and Wheeler Winston Dixon’s videos The Gaia Triptych and Human Scale are being screened as part of the HearteartH 2016 International Videoart Project, curated by Sonia Armaniaco and Maria Korporal, at the website <www.visualcontainer.tv>, January 13 – February 15, 2017. You can see the entire program – which runs several hours – by clicking here, or on the image above.

As the group’s website notes, “HearteartH is a collective project for artists and media makers ideated by video artists Sonia Armaniaco and Maria Korporal. The concept took life from these two interlocking words: HEART and EARTH. The strong symbolism of the two words, which are inevitably associated with life, has a strong pull. One is drawn into it. In the almost fateful dependence of these terms of one another, they seem inextricably linked together, even permanently, forever.

The assembly of Heart and Earth in the title, in one word, follows this substantive consequence. The nearly identical letters gives the impression of an anagram, and so the title gets something of a magic spell from which we cannot escape. Due to the large H at the beginning and end of the word, the title sounds as a breath. Heartearth is so an unlimited ongoing project, as well as the topic has no end, ‘life goes on’, ‘the earth continues to rotate.’ In this doubling of the word is a power that can give life.

As Life is always looking for additions and adjustments, Art as well has the force to open new viewpoints and new feelings about this peculiar theme; Art which is so close and yet so far away, and which can be so beautiful and at the same time frightening. Or Art could provide an opportunity to think about it.”

Videos In The Program:

Alessandra Arnò: Earth, 3:14
Alessandro Amaducci: Bloodstream, 7:15
Alessandro Amaducci: A Tell-Tale Heart, 3:31
Abdoul-Ganiou Dermani: “Ega” (Money), 1:36.
Aliénor Vallet: Horizon Vert Azur (Green Azure Horizon), 5:00.
Andrew Payne: Moon and cloud movements 3 , 1:00.
Angiola Bonanni: Love Woes, 12:05.
Annique Delphine: Plethora, 3:21.
Barbara Brugola: Lapse of View, 3:19.
Barbara Wolters: Intervention, 2:58.
Brian Kane: Being Human: Al Design, 2:42.
Bunker Media: Earth, 2:10
claRa apaRicio yoldi: Zoom in, 3:19.
Damira Piližota: Hurry, 1:03.
Daniel Ivan: Haiku, 5:05.
Eija Temisevä: Searching for Sense, 4:58.
Eija Temisevä: Vitality of a tree, 3:15.
Eleonora Manca: METAMOR(pH), 4:11.
Eleonora Manca: I Sing The Body Electric_Psyché, 1:26.
Erick Tapia: TERRITORIUM, 3:25.
Florent Texier: Les Vapeurs (The Steams), 2:11.
Fran Orallo: Vulcano, 4:08.
Fran Orallo: Beats, 4:30.
Gaetano Maria Mastrocinque: Argille, 5:48.
Gisela Weimann: Welt in Flammen – World in Flames – Monde en Flammes, 11:37.
Gwendolyn Audrey Foster: Virtual Gallery – The Gaia Triptych, 1:14.
Heli Ström: Refuge, 3:00.
Irina Gabiani: Neither a beginning nor an end, 1:40.
Irina Gabiani: I don’t think you can, 3:43.
Isabelle Hayeur: Pulse, 3:00.
JfR (Jean-Francois Réveillard): BREATH, 2:00.
Johanna Speidel: The Mirror, 5:26.
Jukka-Pekka Jalovaara: K.E.R.O.S.E.N.E poems from the planet, 7:08.
Kim Dotty Hachmann & Ginny Sykes: Healing Grounds, 3:38.
Larry Wang: All is Serene, 1:18.
Larry Wang: BARCODE, 2:17.
Laura Focarazzo: Hunting, 6:15.
Lino Strangis: Metaphysical Orogeny, 7:44.
Lotte Geeven: The sound of the earth, 1:14.
Maria Koehne: Standing Still, 5:44.
Maria (Felix) Korporal: Underwater Desert, 2:35.
Mariangela Ferraris aka MaryMee: .flow, 00:59.
Mariangela Ferraris aka MaryMee: 01.Hello World!, 01:49.
Mariel Gottwick: Meine Weltshow, 8:00.
Miriam Dessì: Fertilia, 4:59.
Mr. Armtone: Mistabishi – Druggers End (Mr. Armtone Video-Edit), 3:24.
Murat Sayginer: Volans, 2:33.
Myriam Thyes: Global Vulva, 6:20.
Paolo Bandinu: No Country, 2:21.
Pèninsolar: Under The Hanoi Monorail, 4:47.
s-ara (Sandra Araújo): Rio-me porque és da aldeia e vieste de burro ao baile, 2:53.
Sandra Becker 01: pachamama4.0, 3:11.
Reelvision: acqua vitae, 2:37.
Sarah Wölker: eNe mEne mIlchzahN, 5:22.
Shivkumar K V: one good cause…, 2:47.
Sonia Laura Armaniaco aka §vonica: GAIA, 3:49.
Sonia Laura Armaniaco aka §vonica: no more UPGRADE , 7:57.
Stephan Groß: Die Liebe in den Zeiten der EU (Love in the time of the EU), 5:57.
Susanne Kunjappu-Jellinek: Heart of RootsEarth of Fruits, 2:47.
Sylviatoyindustries (Sylvia Toy St. Louis): VOICE: A Fly-by on Lyssa’s Maiden Voyage (festival cutting 2), 0:42.
Takehito Etani: Transparent Footprints of Invisible Giants / San Francisco Chapter, 3:27.
TinyarVisuals (Tina Sulc): Illusion of Hydrosphere, 2:52.
Tiziano Bellomi: Winter 2015/2016, 0:51.
Tom Albrecht: Eivergrabung, 3:56.
Vladislav Solovjov: Home, 1:13.
Wheeler Winston Dixon: Human Scale, 4:21.
ydl (Yannick Dangin Leconte): Propagande, 4:44.

Read more about the collective and their work by clicking here: much better than average television!

New Book: A Brief History of Comic Book Movies

Thursday, January 12th, 2017

New Book: A Brief History of Comic Book Movies

Wheeler Winston Dixon and Richard Graham have published a new book, A Brief History of Comic Book Movies (Palgrave Macmillan). These films trace their origins back to the early 1940s, when the first Batman and Superman serials were made. The serials, and later television shows in the 1950s and 60s, were for the most part designed for children.

But today, with the continuing rise of Comic-Con, they seem to be more a part of the mainstream than ever, appealing to adults as well as younger fans. This book examines comic book movies from the past and present, exploring how these films shaped American culture from the post-World War II era to the present day, and how they adapted to the changing tastes and mores of succeeding generations.

Organized in rough chronological order, the book’s five chapters cover Origins, The DC Universe, The Marvel Universe, Animé Films, and Indies and Outliers, examining not only Hollywood films, but European, Asian, and French animated films as well. Literally hundreds of films, directors, and comic book characters are examined in the book, making this a one-stop source for information on this emerging genre.

Cynthia J. Miller calls the volume “engaging and very accessible…its value to readers will continue even as many more films enter into production and distribution,” while David Sterritt adds that “this history of an under-studied field is original, enlightening, and exemplary. I recommend it highly.”

The book is available right now as an e-book or pdf, and will be published in hardcover on February 5, 2017. It’s a solid, comprehensive overview of this new and emerging genre, so check it out if you can. Whether you like it or not, comic book movies rule the world right now, and yet they emerged from the margins of mainstream cinema – read all about it here.

My thanks to Richard Graham for his unstinting help and expertise in this project.

About the Author

Headshot of Wheeler Winston Dixon Wheeler Winston Dixon, Ryan Professor of Film Studies at the University of Nebraska-Lincoln, is an internationally recognized scholar and writer of film history, theory and criticism. He is the author of thirty books and more than 100 articles on film, and appears regularly in national media outlets discussing film and culture trends. Frame by Frame is a collection of his thoughts on a number of those topics. All comments by Dixon on this blog are his own opinions.

In The National News

Wheeler Winston Dixon has been quoted by Fast Company, The New Yorker, The New York Times, the BBC, CNN, The Christian Science Monitor, US News and World Report, The Boston Globe, Entertainment Weekly, The Los Angeles Times, NPR, The PBS Newshour, USA Today and other national media outlets on digital cinema, film and related topics - see the UNL newsroom at http://news.unl.edu/news-releases/1/ for more details.

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